CloudBuilder  2.8.4
Making social games is easy !
CloudBuilder::CGameManager Member List

This is the complete list of members for CloudBuilder::CGameManager, including all inherited members.

Batch(CResultHandler *aHandler, const CotCHelpers::CHJSON *aConfiguration, const CotCHelpers::CHJSON *aParameters)CloudBuilder::CGameManager
BestHighScore(CResultHandler *aHandler, int aCount, int aPage, const char *aMode, const char *aDomain="private")CloudBuilder::CGameManager
BestHighScore(int aCount, int aPage, const char *aMode, CResultHandler *aHandler) (defined in CloudBuilder::CGameManager)CloudBuilder::CGameManager
BinaryRead(const CotCHelpers::CHJSON *aConfiguration, CResultHandler *aHandler)CloudBuilder::CGameManager
CClan (defined in CloudBuilder::CGameManager)CloudBuilder::CGameManagerfriend
CenteredScore(CResultHandler *aHandler, int aCount, const char *aMode, const char *aDomain="private")CloudBuilder::CGameManager
CenteredScore(int aCount, const char *aMode, CResultHandler *aHandler) (defined in CloudBuilder::CGameManager)CloudBuilder::CGameManager
GetRank(CResultHandler *aHandler, long long aHighScore, const char *aMode, const char *aDomain="private")CloudBuilder::CGameManager
GetRank(long long aHighScore, const char *aMode, CResultHandler *aHandler) (defined in CloudBuilder::CGameManager)CloudBuilder::CGameManager
Instance()CloudBuilder::CGameManagerstatic
KeyValueRead(const CotCHelpers::CHJSON *aConfiguration, CResultHandler *aHandler)CloudBuilder::CGameManager
Score(CResultHandler *aHandler, long long aHighScore, const char *aMode, const char *aScoreType, const char *aInfoScore, bool aForce, const char *aDomain="private")CloudBuilder::CGameManager
Score(long long aHighScore, const char *aMode, const char *aScoreType, const char *aInfoScore, bool aMayVary, CResultHandler *aHandler) (defined in CloudBuilder::CGameManager)CloudBuilder::CGameManager
singleton_holder< CGameManager > (defined in CloudBuilder::CGameManager)CloudBuilder::CGameManagerfriend
UserBestScores(CResultHandler *aHandler, const char *aDomain="private")CloudBuilder::CGameManager